Archive for the ‘futurism’ category: Page 58
Jul 13, 2024
Insight into one of life’s earliest ancestors revealed in new study
Posted by Genevieve Klien in category: futurism
An international team of researchers led by the University of Bristol has shed light on Earth’s earliest ecosystem, showing that within a few hundred million years of planetary formation, life on Earth was already flourishing.
Jul 13, 2024
Spontaneous symmetry breaking in polar fluids
Posted by Dan Breeden in category: futurism
Spontaneous symmetry breaking and emergent polar order are key to liquid crystal phase behaviour. This study reveals two new polar liquid states with lamellar structures, providing novel insights into electrical analogues of magnetic spin structures.
Jul 12, 2024
Construction begins on $5 billion transmission line to open up wind, solar and minerals
Posted by Shailesh Prasad in category: futurism
The $5 billion CopperString project will connect Queensland’s northwest to the grid through an 840km power line running from south of Townsville to Mount Isa.
Set to be finished by 2029, CopperString has been described as the region’s “most transformative project since steam locomotives” in the 19th century.
Multimodal Long Story Generation with Large Language Model https://huggingface.co/papers/2407.
With the remarkable advancements in image generation and open-form text generation, the creation of interleaved image-text content has become an…
Jul 12, 2024
Create Procedural Crowds of People With This Cool Blender Add-on
Posted by Saúl Morales Rodriguéz in category: futurism
Difffuse Studio has launched Procedural Crowds Pro, a new and improved version of their popular Geometry Nodes-powered add-on for Blender that enables you to quickly and easily populate your 3D environments with sizeable groups of characters.
Featuring over 30 unique photoscanned character models, the plug-in allows you to generate and customize various types of crowds, with options including an audience crowd, a circle crowd, follow curve, a marching formation, a random crowd, and more. The animations of the human characters will vary depending on the type of crowd you choose, including Idle, Walk, or Cheering. Moreover, the toolset also includes a neat feature that lets you add individual human characters and assign animations from a pre-defined list.
The earth will be habitable for 1.4 billion years but by then we could control the earth to make last forever same with the sun with high levels of technologies.
Humans will likely die long before our planet does.
Jul 11, 2024
Cannabis Use in Chronic Musculoskeletal Pain Management: Patterns and Efficacy
Posted by Laurence Tognetti, Labroots Inc. in categories: biotech/medical, futurism
How does cannabis alleviate the symptoms associated with chronic musculoskeletal (MSK) pain in patients? This is what a recent study published in the Journal of Cannabis Research hopes to address as a team of researchers from Canada investigated patient perception regarding cannabis use and treating their MSK symptoms. This study comes as an increasing number of MSK patients have turned to cannabis to alleviate their pain symptoms without hard data to support that use.
For the study, the researchers conducted a self-reported survey with 629 MSK patients in Canada with an average age of 56 years old and comprised of 44 percent men and 56 percent women. For the surveys, the patients were asked to privately disclose their past or present cannabis use in managing their MSK pain. In the end, 144 (23 percent) of participants reported past or present cannabis use with 63.7 percent disclosing that cannabis was effective at treating their MSK pain and 26.6 percent disclosing it as “slightly effective”, per the study.
The researchers concluded, “One in five patients presenting to an orthopaedic surgeon with chronic MSK pain are using or have used cannabis with the specific intent to manage their pain, and most report it to be effective. Among non-users, two-thirds reported an interest in using cannabis to manage their MSK pain, but common barriers to use existed. Future double-blind placebo-controlled trials are required to understand if this reported efficacy is accurate, and what role, if any, cannabis may play in the management of chronic MSK pain.”
Jul 11, 2024
It’s Nikola Tesla’s birthday — here’s why that name sounds so familiar
Posted by Saúl Morales Rodriguéz in category: futurism
The legendary electrical engineer held 112 U.S. patents. The post It’s Nikola Tesla’s birthday – here’s why that name sounds so familiar appeared first on MotorBiscuit.
Jul 11, 2024
How lasers and 2D materials could solve the world’s plastic problem
Posted by Shailesh Prasad in categories: futurism, materials
A global research team led by Texas Engineers has developed a way to blast the molecules in plastics and other materials with a laser to break them down into their smallest parts for future reuse.