Sep 26, 2015
How Tomb Raider’s Lara Croft has changed over the years
Posted by Shailesh Prasad in categories: entertainment, evolution
VIDEO: The evolution of the most famous gaming character over some 20 years.
VIDEO: The evolution of the most famous gaming character over some 20 years.
“For the experiment, pairs of people played the well-known question-and-answer game “20 Questions”, but were located in two rooms a mile apart and hooked up to a brain-reading system. The person answering “yes” or “no” was connected to an ECG machine, which records electrical brain activity. The person guessing had a transcranial magnetic stimulation coil behind their head — a non-invasive tool that stimulates small areas of the brain”
Two human brains have successfully played “20 Questions”, showing for the first time that it is possible for two brains to share thoughts.
Continue reading “Hooked-up human brains play telepathic ‘20 Questions’” »
https://youtube.com/watch?v=uK9ijZeHWjI
You’ve probably seen a few attempts at recreating worlds in game engines, but never at this level of detail. Artist Jason B is working on the Enterprise-D Construction Project, an Unreal Engine-based virtual tour that aims to reproduce all 42 decks in the Enterprise from Star Trek: The Next Generation. While it’s not quite photorealistic, the attention to detail in this digital starship is already uncanny — the bridge, shuttle bay and other areas feel like lived-in spaces, just waiting for the crew to return. Jason is drawing on as much official material as he can to get things pixel-perfect, and he’s only taking creative liberties in those areas where there’s no canonical content.
The project is currently just a hobby, but there might be more in the cards if everything goes smoothly. Jason is considering populating the ship, offering a chance to explore the outsides of other locations (such as Deep Space Nine) and even introducing game mechanics. Whether or not those happen will depend on many things falling into place, however. The creator is thinking about crowdfunding campaigns to help with his work, and there’s the looming question of licensing: he’ll likely need CBS’ approval to release anything, especially if he wants to charge for it. Even if it amounts to little more than some screenshots and video, though, it’s an impressive feat.
With more than $100 million in total investment, Jaunt is among the cluster of startups trying to take VR mainstream.
https://youtube.com/watch?v=XwJ9fiH2Ksw
The creators of Monument Valley have released their first VR game, and it’s amazing.
https://youtube.com/watch?v=XwJ9fiH2Ksw
One of the most remarkable things about Monument Valley, the mobile puzzler from Ustwo, was how it managed to lure in people who don’t play games. Its intuitive controls and beautiful, MC Escher-inspired worlds made it the rare blockbuster that almost anyone could play. And now the studio is looking to do the same thing in virtual reality. On October 30th, Ustwo will release Land’s End on Samsung’s Gear VR, an exploration game that maintains many of the same principles of Monument Valley — stunning art, accessible controls — and transports them to a 3D space.
“The thing we wanted to do, is to bring our way of thinking to VR,” explains Peter Pashley, technical director at Ustwo Games. “We find that a lot of people who are making VR experiences are kind of making quite traditional games. I wanted to make sure that our branding was represented in the early days of VR.”
Continue reading “The studio behind Monument Valley is set to launch its first VR game” »
Touchless gestures powered by ultrasound has become a mark of distinction for Elliptic Labs. The company has new “Multi Layer Interaction” technology designed to bring users intuitive device interactions.
Without touching the device, the person’s hand moves towards the smartphone, the screen lights up and information is displayed. As the person continues moving the hand closer, different information is revealed. With users constantly, frequently, eagerly reaching for their devices throughout the day, Elliptic Labs aims to make a difference in its easy and fast way to get information, from playing games to navigating maps, to using social media, to watching videos. A promotional video says the user can interact above, in front, underneath, double-tapping anywhere around the device, easily turning the device on and off as well. There is an SDK kit for applications. How it works: Ultrasound signals sent through the air from speakers integrated in smartphones and tablets bounce against the hand and are recorded by microphones integrated in the devices. As such, the technology recognizes hand gestures and uses them to move objects on the screen, similar to how bats use echolocation to navigate.
Continue reading “Elliptic Labs powers up ultrasound for touchless gesturing” »
VRFocus reports on Sony Computer Entertainment (SCE) explaining the rebranding of its Project Morpheus VR HMD to PlayStation VR.
I’ve waited YEARS for someone to finally bring this to the big or little) screen, and from everything I’ve seen so far, it looks to be one hell of an awesome miniseries. Fantastic cast, too. If you’ve never read the (quite short) novel it’s based in, by Arthur C. Clarke, do so immediately. It premiers on the SyFy channel this December.
You won’t be disappointed.