Dr. Natalie H.M. Jeremijenko
The Wired News article Tweaking Genes in the Basement said
The [Biotech Hobbyist collective] has published a set of informal DIY articles, mimicking the form of the newsletters and magazines of the computer hobbyists — many of which are archived online. Thacker walks readers through the steps of performing a basic computation using a DNA “computer” in his article “Personal Biocomputing”. The tools for the project include a $100 high school-science education kit and some used lab equipment.
Other how-to articles guide readers through cultivating skin cells and “Tree Cloning” — making uniform copies of plant tissue…
The Collective is the inspiration of Natalie Jeremijenko, who began the Collective in 1997. An artist and professor of Visual Arts at the University of California at San Diego, Jeremijenko says the virtue of the hobbyist’s “hands-on, DIY mentality” lies in its power to engage a wider audience in the issues surrounding biotechnology.
“Messing with the stuff of the future allows you to have an opinion and to participate in the political process that determines our technological future”, she said. “It’s a little theoretical; it’s also fun.”
Dr.
Natalie H.M. Jeremijenko is professor of Visual Arts at the
University of California at San Diego.
MIT Technology Review named her “one of the top one
hundred young innovators”.
She began her studies with a B.S. in
Neuroscience and Biochemistry at
Griffith University, Queensland,
Australia, and went on to receive a B.F.A. with Honors from the
Royal Melbourne Institute of Technology. Her B.F.A. thesis was Explorations in Scientific Representation Exploiting Surround Sensory
Input (Virtual
Reality). After pursuing graduate course work in Mechanical
Engineering
(Design Division) at Stanford,
she returned to Australia to work towards
a Ph.D. in the
School of Computer Science and Electrical Engineering.
Natalie is a new media artist who works at the
intersection of contemporary art, science, and engineering. Her work
takes the form of large-scale public art works, tangible media
installations, single channel tapes, and critical writing.
She investigates the theme of the transformative potential of new
technologies — particularly information technologies. Specific
issues
addressed in her work include information politics, the examination and
development of new modes of particulation in the production of knowledge,
tangible media, and distributed (or ubiquitous) computing
elements.
She has recently held positions of Lecturer Convertible in the Department
of
Mechanical Engineering at
Yale; Consultant to the
Advanced Computer Graphics Center/Media Research Lab,
Department of Computer Science, at NYU; and Distinguished Visiting Critic in the Department of Art,
Virginia Commonwealth University.
Natalie authored
If Things Can Talk, What Do They Say? If We Can Talk to Things, What
Do We Say?, and coauthored
Collated Path: A One-Dimensional Interface Element to Promote User
Orientation and Sense-Making Activities in the Semantic Web,
Sound through bone conduction in public interfaces,
SynThesis: Integrating Real World Product Design and Business
Development
with the Challenges of Innovative Instruction, and
Public information: documents, spectacles and the politics of public
participation.
She completed the innovative tangible media project titled
Live Wire that
she produced while working as a Consultant Research Scientist at the
Computer Science Lab,
Xerox Palo Alto Research Center (1994–96). In
recognition of her outstanding achievements, she has received prestigious
awards and grants from agencies that include the
Rockefeller Foundation
and the
National Academy of Science. In 2002, she received a Public Space
Commission for a work Private Reveries from the
Royal College of Art,
London.
Listen to her presentation
Social Robotics, Smocial Robotics at the
O’Reilly Emerging Technology Conference 2005.
Read her
interview by
Emily Gertz with WorldChanging.
Read the Salon article about her,
The artist as mad scientist.